Ghostwire Tokyo demon parade

Don’t skip parades in Ghostwire: Tokyo or you’re ready for a slog

A word of warning for finalists

Ghostwire: Tokyo has started appearing in PlayStation Store and Steam sales on a regular basis, and given the less than stellar reception it received at launch, a lot of people are just falling for this supernatural action-adventure game. I am one of them! I recently completed the story, but no matter how hard I try, I can’t get rid of this game. I refuse to delete Ghostwire: Tokyo From my PS5 until I hit my 100% completion goal, and there’s an annoying glitch that stands in my way: slow-spawning scrolls, known in-game as Hyakki Yako .

Consider this a friendly one-on-one that may or may not come in handy one day.

Without getting too deep into the actual story, much of the game involves rescuing souls stranded in Tokyo after a supernatural event – ​​240,300 souls, to be exact. You do not have need to save everyone, and you’ll eventually get tools to make the initial collection process (phone booth deposit) less of a pain. Many spirits are discovered in the open, whether on the sidewalk, on the roofs or in the alleys. The open world map is divided into more manageable areas that track how many spirits you have accumulated. That said, even if you get 100% in each area, your job is not done.

Some spirits lie underground (which you can thankfully revisit later in the game), some are trapped in randomly appearing containment cubes (which you can free by defending them from an enemy onslaught), and some poor souls – arguably way too many – are tied to the extremely rare Hyakki Yako events. They are hard to find.

Finally, the white whale.

Wandering through the city streets (wonderfully detailed), coming across a parade of demons holding umbrellas and getting drawn into a fight – that’s a good idea!

the problem is, Ghostwire: Tokyo doesn’t do a very good job of explaining up front that You’ll want to take part in these parades as often as possible. Crowds can look intimidating from afar, so unless you have a gamer’s sixth sense, it’s easy to avoid them outright in your exploration of the open world until you’re on cleanup duty after the match.

I did not seek to gather all spirits, but Ghostwire: Tokyo became a fun, not too stressful podcast game for me, and things just snowballed. Now I’m just missing about seven thousand spirits, but they’re everything related to the Hyakki Yako, and they’re definitely hard to find when you need them most. If you plan to pick up Ghostwire: Tokyo, keep an eye out for the parades throughout. This will help reduce mindless grinding later.

A possible spawn location for Parades in Ghostwire: Tokyo
A possible spawn location for parades in Ghostwire: Tokyo.

Where to look for parades

Some players have tried brute-forcing parades to spawn by fast-traveling to known locations over and over, but it’s kind of a losing battle. From everything I’ve seen online, Parades have a real-time spawn rate and there are a number of confirmed locations to check out. I had the best luck running the main streets rather than trying to be super meticulous with a checklist.

It wouldn’t be so bad if there were more events in ghost yarn to keep you busy, but after a certain point the combat stops evolving and the world seems static.

Fight Hyakki Yako
Fight the processions on their territory.

On the ghost yarn subreddit, a gamer named GeminixDragon had similar advice:

“I’ve found the easiest way to spawn them is to walk twice down the big streets that spawn them from one end to the other, until either I encounter fog or it becomes a smaller street. Usually traveling north to south and back (except the street under the overpass south of Kuo Shrine which runs east to west) and if they don’t spawn, proceed to the next spawn point in the order you found them, walking along the main streets when possible. In doing so, I managed to spawn five of them in two and a half hours. I didn’t travel quickly but I rather walked everywhere.

Officially, Bethesda says “Hyakki Yako will respawn after a set time interval – even with reloaded save files.” The developers recommend players to “explore Tokyo or dive into some missions for a while and the event will come back after a little while.”

Is it worth it? Not really. But that’s not going to stop us.

Ghostwire: Tokyo isn’t the (horror) game I thought it would be – and it either feels too shrunken or too bloated, depending on how you look at it – but I really admire the cultural attention to detail, and that made it newsworthy. It’s a game you play for the setting – the total vibes – more than anything. Not a bad budget pickup.

As more and more curious players check it out over the years, I hope this tip helps you.

Jordan Devor

Jordan is a founding member of Destructoid and posts seemingly random images. They are anything but random.

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